SANDBOX TESTER MODE — UNLIMITED RESOURCES
CitadelLv 10
1000.0M / 1000.0M
1000.0M / 1000.0M
1000.0K / 1000.0M

Spells & Traps

Brew tactical spells in the Spell Forge and place defensive traps on your village grid. Higher-tier Spell Forge / Defense Tower unlocks stronger options.

SpellsSpell Forge Lv 6
Storm Bolt350 dmg

Lightning strike. Heavy single-target damage.

Brew:60s
Cost:100
Mend Aura60 dmg

Heals allies in radius for duration.

Brew:90s
Cost:150
Fury0.5 dmg

Boosts DPS of allies in radius for duration.

Brew:120s
Cost:200
Frost Snap0.6 dmg

Slows enemies in radius for duration.

Brew:150s
Cost:250
Leap Rune1 dmg

Allows ground units to hop walls in radius for duration.

Brew:150s
Cost:250
Quake200 dmg

Damages ALL walls in radius at 4x multiplier.

Brew:180s
Cost:300
TrapsDefense Tower Lv 8
Powder Mine200 dmg

Single-use AoE ground damage.

Build:30s
Cost:100
Spring Plate0 dmg

Ejects 12 housing space of ground troops on trigger.

Build:45s
Cost:150
Heavy Keg350 dmg

Large AoE damage. Slow trigger arc.

Build:60s
Cost:250
Skyseeker Mine250 dmg

Anti-air trap. Detonates on the first air unit.

Build:75s
Cost:300